MCBE Essentials

Structure Editor

Upload Overview Blocks Entities Node Editor Download

Welcome to Structure Editor!

To get started, please upload a .mcstructure file, .nbt file or a MCBE Essentials-generated .json structure file.
Your privacy is important to us! That's why none of your data on this website gets sent anywhere else; all of the magic happens client-side.

Look out! This is a pretty heavy app and not designed for low-end or mobile devices. Performance may be slow and your page can freeze if you view this page on a phone. Consider using a PC to do the heavy lifting for you!

File
Name: mystructure.mcstructure
Type: Bedrock Structure
Size: 10KB
Date: 12/12/12
Stats
Blocks: 0
Unique Blocks: 0
Tile Entities: 0
Entities: 0
Size: 0, 0, 0
Open With
Convert to...
Select a feature to edit it!
Entities
Tile Entities
Look out! This feature may not perform well on low-end devices. Dismiss
New Palette Entry
Erase Blocks
Pick Block
Paint Editor
Position (~): 0, 0, 0
Layer: < 0 / 0 >
Looking for advanced block entity data? You can find block entities and their contents over in the Entities tab.
Rotate
Mirror
Axis:
Offset




Miscellaneous
Node
Text
Save








Please note: The above parameters only affect top-level tiles and entities, meaning tiles/entities within items will not be affected.
Download
The exported JSON file is formatted as a Prismarine-NBT parsed object. It allows for manual value editing but its filesize is significantly greater than a .mcstructure file. It cannot be used by Minecraft or any other editors that aren't set up with Prismarine-NBT, but it can be used in any structure-file-compatible app on this website.
Some data may be lost in conversion. Click here to get a list of data that won't get carried over.
This action will apply the above parameters to your structure and open it in the Structure to Function app.
Note: This is experimental software. Click here to get a list of data that won't get carried over. No guarentees that the exported structure will be accurate or properly function in the latest version of Minecraft: Java Edition. This file is not for use with any hacked clients.
This is a quick way to create a loot table out of all thrown item entities in this structure. All other forms of items (chests, entity equipment, blocks, ect) are ignored when exporting as a loot table. Only item identifier and item count are preserved, and each item has a 100% chance of being created by this loot table.
This is the same as exporting as a .mcstructure file, except it comes packaged in a behavior pack for easy add-on importing.

Thanks to TheDestruc7i0n, bridge., Prismarine-JS and Mojang for the neccesary data to run this project.
Also thanks to Prismarine-JS for the NBT to JavaScript library, Jos de Jong for the JSON editor and beatgammit for gzip compression.



0 open editors
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Advanced Item Editor

Overview Block Entity Map Armor Book Potion Crossbow Node Editor
General




Meta Tags
XP Level Repair Cost:

GiveNBT



Enchantments
*
Enchantment ID, Level


Block States (Values)
Name Type Value






Most map data (such as its display appearance) is stored in the world database. This means your map will not render properly unless the structure is imported into the same world it was exported from.
Leather Armor


Armor Trim
Trim Pattern:
Trim Material:
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Looking for the potion color/effect/strength? Bedrock potion effects are stored in data values (available in the Overview tab), not NBT data. Here's a list of applicable values.
Charged Item:
Node
Text
Note: Saving the item while on this tab only applies the changes made above.
Save
x

Block Editor



Block States (Values)
Name Type Value
Save
x

Entity Editor

Overview Inventory Item Trades Dialogue Minecart
General

Position (~): , ,
Rotation: ,


Tags
Effects
Effect, Strength, Duration Remaining (in ticks), Show Particles?
Passengers
Inventory
Loot Table Path:
Loot Table Seed:
Equipment

Items can be picked up when Age reaches 40 and despawn when Age reaches 6000.
Wants 1 Wants 2 Gives Experience Trade Limits
Item Cost Item Cost Item Trader Orbs? Uses / Max
/

Note: The cost of the item must be defined in the item's stack amount. If a different value is entered into the "cost" column, it will display the original value as a crossed-out price in the villager trade screen.




Actions:
Mode Commands Label


Please Note: Changing these values does not affect the behaviors of the minecart, just its display.





Display Block Offset controls the height of the display block above the bottom of the cart, measured in pixels. For example, 16 pixels would render it fully outside of the cart.
Save
x

Tile Entity Editor

Overview Overview Missing Banner Beehive Brewing Stand Brushable Campfire Cauldron Command Block Conduit Container Decorated Pot End Gateway Flower Pot Furnace Hopper Item Frame Jigsaw Lectern Mob Spawner Note Block Nether Reactor Sign Sign Structure Block


Position in world: 0, 0, 0

You are currently editing a pseudo tile entity, which means it hasn't been placed in the world and exists only in item form.
Oops, looks like dynamically editing this tile entity isn't supported by Structure Editor. Try editing it in the Node Editor.

Values


Occupants:
Entity Ticks Remaining
minecraft:entity_identifier
Fuel: /

Items:
Block



Loot Table
Loot Table Path:
Loot Table Seed:
#  Item  Cooking Time
1
2
3
4
When Cooking Time reaches 600, the cooked version of the food item (if applicable) is ejected from the campfire.
Potion ID:
Potion Type:




Redstone Mode:


Target: [INSERT ENTITY SELECTOR]
Leave a value blank to omit it.
Loot Table Path:
Loot Table Seed:
Sherds




Location: , ,




Items

Items:


Item:
Name:
Target:
Target Pool:
Final State:
Joint:


Item:

Spawn Delay

The next delay time will be chosen at random between:
,
Spawning




Display Entity



To change the instrument of a note block, you must change the block underneath it.







TextIgnoreLegacyBugResolved restores the default formatting colors and disables the glow outline (these can only naturally be created pre-v1.16.100).
Front



Back



(prevents sign from being edited)






Size: , ,
Offset: , ,
Redstone Save Mode:
Rotation:
Mirror:


Animation Mode:


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Save